Game Update (July 24)

edited September 2013 in Blog Posts
So I took about a month off. I haven't gotten to play games in forever, and I wanted to get some rest since I know I'll be crunching a lot after a successful kickstarter, in the event that that happens.

This update is pretty small, but I have some more fun ones in store soon.

-Added quest markers to squares in addition to the arrow, to better indicate where they are.
-Quests can now be deselected to have none active.
-Quests will now only show for the area you're on, instead of trying to point to quests which aren't actually on your current area.
-Fixed some minor bugs. Forgot to list them out. Was just some NPC events that weren't showing, and quests that didn't point to the right spot.


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